Two models were left in the game that were used to render some of the official artwork for the game. In the final version, it is split into multiple files. 10 is a whole version of the entire Kihunter nest and has no animations associated with it.The only difference between it and the final model, 1631, is the higher-resolution texture and lack of jagged tears in the alpha channel. 8 is the other scientist corpse, found in the Biosphere.The early model has a higher resolution copy of the main texture used. The final model used for the scene, 1526, is fully rigged for animation. 7 is a pre-posed version of the scientist corpse found before fighting the first boss.6 is an early version of the standard Item Box, which is file 1427. The final cutscene uses a single model, numbered 334, that contains the forklift and containers together.
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